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Kinematic Simulations
In addition to the photographic animations, KMODDL contains a number of
interactive simulators that represent kinematic motion abstractly. The
simulators allow users to interact with a machine, pushing and pulling
in unscripted ways, modifying it and observing the consequences. Users
can modify link lengths, connect and disconnect bars, and remove or modify
grounding points, thereby creating inversions. They can also erase a machine
and build a different one from scratch. The simulations are linked from the
pertinent model pages (under “resources”). You can also browse the simulations
by selecting the “multimedia” link from the right sidebar on the
KMODDL homepage, or search by key word or subject.
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